The grandfather of the indie Steam game, and an example of why you don’t go it alone.
Ectoplasm makes the heart grow fonder.
Turn Photoshop into a pixel art powerhouse with beautiful dithering by a clever use of layer styles
Volume 3: Smaller pixel styles. Taking a break from the usual ‘fighter’ sizes, we discover that smaller isn’t always easier.
Or more specifically, how much *should* they cost?
A Photoshop or GIMP technique for reducing your colors and conforming to a 16-bit palette
Spriting in Street Fighter Alpha/Marvel vs Capcom style
Could these people do no wrong?
The smile you get from looking at old 8-bit game art is more than just nostalgia
Varying your line weight isn’t just for inks.
If you’re the type who enjoys building your sprites pixel-by-pixel straight from the ground up but find the results stiff and lifeless, consider this quicker method.
And how low-budget sometimes beats big-budget
The most natural way to learn how to sprite
Volume 2: Reducing detail doesn’t mean reducing style. Plus: How to fix sprites in Photoshop
Master the art of smoothing jagged pixel edges with the perfect anti-aliasing exercise
Or, “The masochist’s guide to making pixel art in a vector program.”
Here’s a quick trick for taking your drawn lines and reducing them to sprite size with much easier and faster cleanup.
It’s always been a challenge for me, but a few tricks can make it easier than you think.
Volume 1: “Too much detail, too little fun”. How building your sprite with too much attention to detail strains the eye and the artist