2D will never die
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Incoming Transmission: Pixel Blog

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Sprite Art Spotlight: Mega Man DOS

The grandfather of the indie Steam game, and an example of why you don’t go it alone.


The Mighty Maxness effect

The Mighty Maxness Effect

A semi-related side project I’m doing where I document a phenomenon you other fun-loving artists may have encountered.


Sewers, exploding eyeballs and other kinds of good taste

Sewers, exploding eyeballs and other kinds of good taste

Ectoplasm makes the heart grow fonder.


How Much Should A Sprite Cost?

How much do sprites cost?

Or more specifically, how much *should* they cost?


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Game Art Spotlight: LucasArts Adventure Games

Could these people do no wrong?


The completion principle in pixel art

The Completion Principle in Pixel Art

The smile you get from looking at old 8-bit game art is more than just nostalgia


Kuribo's Shoe

Kuribo’s Shoe: an ode to simple pleasures

And how low-budget sometimes beats big-budget


Kiwi's 7-step program for learning pixel art

Kiwi’s 7-step program for learning pixel art

The most natural way to learn how to sprite


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The Art of Wabi-Sabi for Sprites

Imperfection is beauty, and other paradoxes


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Super Puppy Kicker 2: Turbo

I AM NOT PUNCHING THAT, JAPAN!


Sprite Art Spotlight: Golden Axe The Duel

Sprite Art Spotlight: Golden Axe – The Duel

Frank Frazetta pixel art!


Moon Phases and the Urge to Pixel

Moon phases and the urge to pixel

Sometimes it’s hard getting back on the pixel wagon.


An Ode to Narrative Free Games

Old-school games and action figures

An ode to narrative-less games


Spider-Man the Videogame

Game Art Spotlight: SpiderMan the Videogame

An amazing example of pixel comic book inking


The limited palette

The limited palette for painters and gamers

Expand your horizons through ..more restrictions?


Rise From Your Grave

“Rise From Your Grave!”

2D Will Never Die is online